"David Drake writes fantasy with the texture of the legends of yore." - Terry Goodkind
"He employs the standard epic fantasy tropes of action, sorcery, and romance to great effect in this exciting, compelling read." - Romantic Times BOOKreviews on The Fortress of Glass
THE ISLES have been more or less unified under Garric's rule, but the Change that created the content has removed the old Gods of the Isles from reality and released other Gods from other planes of existence.
Now the servants of the forbidden Gods of Palomir call forth The Worm, an ancient thing that threatens to devour all life in the newly formed kingdom and make way for the reign of dark Gods, newly awakened to ambitions of worship and dominion. Some are bad... and some are worse.
"Drake has a well-known ability to make the nasty , really nasty, and the fates the new gods threaten for Garric and company are quite unspeakiable."
- Booklist